![]() This may be an adherence to the rules of the original Sonic games which never had a written story in the game, and it’s acceptable here, but it’s also a bit of a shame, as there’s only one place to get any of this story, and gaming culture generally doesn’t even look at the manuals anymore.Īs I started to play Sonic Mania, I had one thought in my mind. One of the new zones, Studiopolis, it’s a movie studio style zone, even with a popcorn maker ![]() However the game really doesn’t need the story, and you have a very fast introduction to all these characters, not even spending the time to name them. Of course, if you don’t read the manual, none of this is very clear similar to many NES and Genesis games from back in the day. Eggman gets his hands on a Phantom Ruby, and has all new enemies with him, called the “Hard Boiled Heavies”, five different robots that Dr. That’s where the core of the story is hidden. I’ve had this game for almost a year and only discovered the manual button on the store page of Steam as I wrote this. Sonic Mania is a throwback to a different era, and it takes that to heart, even hiding its story in the manual of the game. Though Sonic Mania has a definite difference in the four new levels and the remastered levels. They all look like they came from the same game. Out of twelve main levels, nine are taken from the original sonic games, and four are brand new. The game looks fluid and can be played at 4k resolutions without any issues appearing. The characters look and feel like they were lifted directly from the original Sonic games. It is amazing how well the graphics look, both combining the modern era graphics and styles, while still staying true to the original games. ![]() So much of Sonic Mania is made for fans of the series. The title screen starts and Sonic pops his head through the title showing off his 90s style attitude by shaking a figure at the audience, it’s a scene reminiscent of the original Sonic titles. The minute you start Sonic Mania, you start to notice that much of the game is a throwback to that classic Sonic style. In fact, I was a fan who remembered how great this series once was, and like many people wished Sega would return to the simplicity of those old days. I’ve played more, and own almost every Sonic game for the Genesis, and Game Gear. ![]() I’ve played many of these games, having a Genesis when I was young, and then picking up both Adventures on Gamecube, as well as the 2006 entry. The history has more highs (Sonic Generations) and lows (Sonic Boom), but really this little hedgehog has been on a wild roller coaster both through reviews and games. While Sonic Adventure and Sonic Adventure 2 were good games, they have not aged extremely well, but Sonic eventually fell on hard times, leading towards games like Sonic the Hedgehog, in 2006. As one of the stars of the 16-bit era, Sonic had issues moving to the next generation. He helped sell the Genesis and talk about blast processing. Sonic has been Sega’s main talent for a very long time. That legacy has taken a bit of a beating. The question is whether Sonic Mania lives up to the legacy of Sonic. To see it done with a major property such as Sonic makes it even more impressive. To have a studio take a fan game idea and want to make an official game out of it is surprising. It was created by Christian Whitehead, who made fan games of Sonic and eventually a history of working with Sega on a number of ports of their properties. Sonic Mania made a big splash as it was created after a number of years. Also Available on Nintendo Switch, PlayStation 4, and Xbox One.
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